In Zombie Mutation
™, each player will take the role of one of the six heroes, all fighting to escape the growing Zombie hordes. During the game, players will fight their way through a multi-level 3D game board searching for items that can help them survive, rescuing other survivors and of course killing zombies.
SUMMARY OF GAME PLAY:
Ultimately there can be only one winner or one winning team; however to make it through the various levels of mutating zombies alive; you will find that this game definitely promotes team strategy. This game can be played individually as a “free-for-all” or as “opposing teams”. (Best when played with 4 players in teams of two).
The main goal of the game is to make it successfully from the top of one of the starting buildings, down through the city streets and to the helicopter rescue on the top of the hospital building with as many survivors as possible. To achieve this, players will need to seek out supplies and survivors indicated by ‘action, supply or survivor tiles’ on this grid based game board. When a player becomes adjacent to any of these game tiles, all movement stops and the game tile is activated. The player must then draw from the corresponding deck of cards being; zombie, action, or survivor. The thing about ‘action cards’ is that you never know what you’re going to get; you could wind up drawing anything ranging from much needed health or a weapon to a survivor, zombie horde or even triggering a mutation.
At the beginning of a players’ turn the player must determine what action they will take. A player gets two actions per turn; which are as follows:
Move and Attack > Attack and Attack > Breakaway and Move
Players will roll one die to determine the number of squares the Hero can move, and two dice for an attack. If a player chooses to breakaway and flee from combat, the player will roll one die with a minus 1 to their movement.
There are many obstacles each player will face during the course of the game. The dice rolling in conjunction with the card drawing aspect of this game creates a very random influence on how the game can and will be played out. Some examples of this might be drawing a key, a rope, a mutation card or even the number of zombies encountered. Depending on where you happen to draw one of these cards it could change your entire strategy by creating opportunity or pressuring you to react and move quickly.
Just like the name of the game implies, zombies can randomly mutate during game play. Drawing a Mutation Card causes all zombies on a specific level to change by increasing their strength or ability.
Zombies move or attack after each player turn. Heroes and Hero Zombies use a slider to track Health Points located on each player card during game play. A single successful roll kills regular zombies.
A little about Hero Zombies:
If a player’s Hero depletes their Health Points and is unable to heal at the start of the next turn, that Hero becomes a Zombie Hero. It is the objective of a Zombie Hero to prevent all remaining Heros from reaching their objective. Zombie Heroes have the ability to merge with other zombies and survivors on the game board to create a horde controlled by the Zombie Hero. When Mutation Cards are drawn, Zombie Heroes will reap great benefit.
Players can also choose to begin the game as a Zombie Hero playing against the Hero players. The goal for a Zombie Hero is to eliminate all Heroes before they can reach their extraction point.